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Submitted on
September 18, 2010
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3D Process 02 by steve-burg 3D Process 02 by steve-burg
Something a bit random here... ;)

I do a lot of little tests with 3D, just to try things, and I decided to play around with depth-of-field settings. As luck would have it, right then the phone rang and I got into a discussion with a friend who mentioned in passing: "Online 3D assets that are *FREE* are never any good".

I wondered: "Is this true?" :eyepopping: I decided to investigate the claim :D

About 2 hours later, I had the images you see here. I found 2 *FREE* tank models, threw some quick materials on them, made the ground, a little chunk of broken wall, some little stones and threw a high-res texture onto the rubble. Hey - you know what? I think those *FREE* tanks are pretty good :thumbsup:

You may notice that there is a toy duck in the scene. This duck has collaborated with me on many projects over the years - we go way back. Very easy to work with - a real pro :)

I've always been fascinated by the connection between war ravaged post-apocalyptic ruins and cute child's toys. You see this in a lot of movies. So a little grunge texture on the duck, in it went - and done!

***How many ducks can you see?*** There are several of them hiding in the scene ;)

The view on the lower left is what this scene actually looks like from above, in the 3D preview. The scene was put together in Lightwave 3D. Some grain and contrast tweaking were done in Photoshop.

M1-A1 Tank: [link]
M1-A1 Tank: [link]
Rubble texture: [link]
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Glitch-Facade Featured By Owner Apr 6, 2011
this rocks.
steve-burg Featured By Owner Apr 7, 2011  Professional Filmographer
Thanks - I'm glad you like it! :)
Krodil Featured By Owner Jan 6, 2011  Professional Digital Artist
really nice render work:)
elvissalaris Featured By Owner Sep 27, 2010  Professional General Artist
The light on the duck in the top-right scene is magic, I could build an entire story just looking at the scene. Cool.
steve-burg Featured By Owner Sep 27, 2010  Professional Filmographer
This could be just the beginning of the duck's amazing journey :lol: !
Either that - or this is the end of the road ;)
RedL0tus Featured By Owner Sep 25, 2010
Honestly I tried to learn Lightwave using inspiration (all of it) from this deviation but I couldn't even figure out how to render a ground/dirt. Still trying and finding the right tutorials. Keep up the great work!
steve-burg Featured By Owner Sep 25, 2010  Professional Filmographer
It took me some time to get comfortable with 3D. Lightwave is just what I learned with, you can get similar results from a variety of software (although I really like the Lightwave render, and it's easier to get something decent than I've found with some of the other apps).

The main thing is to play around with how the materials work (in LW they call it "Surfaces"). The ground in the picture is just a big rectangle with some very slight bumpiness, and a texture that is tiled numerous times (scaled to look acceptable to being near the camera).

I'm not sure if you're just getting into 3D, but my first response to opening a 3D program was :shocked: :eyepopping: :fear: !!!

Gradually, the situation improves :D
RedL0tus Featured By Owner Sep 28, 2010
Well i've done a bit of Aftereffects before and that's remotely a 3d program in a sense but also done a few hours of 3dsMax but that just boggled my mind. Thanks for the info on how you first experienced a 3D program, I thought I was the only one that had that face or 3 of them I should say.
steve-burg Featured By Owner Sep 28, 2010  Professional Filmographer
3D is a different mode of thought - it takes some getting used to. I'd say give it time, there is a start-up learning curve, but one day **presto** :lightbulb:
Doublecrash Featured By Owner Sep 22, 2010
Can't believe it!

I have a toy-duck model I did myself that I put in almost every render, without even mentioning it :D

Totally agree on the freebies... you just have to seek thoroughly.
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