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September 12, 2010
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:iconsteve-burg:
A concept painting done for the cancelled "Tiberium" game...

This was the final approved concept for the player character. The helmet and weapon are actually 3D elements, but the rest is entirely Photoshop painting.

The design was completed in July 2007. From there, modeling the character both for in-game and for promotional uses (at much higher detail) commenced...

I'm not really a character designer per-se - but I've designed a lot of suits, so that was my focus for this character.
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:iconarttraveller77:
That is one nice piece of armor, very tank like, yet form fitting.
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:iconwyld-art-photography:
Excellent!!!!!!!!!!
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:iconlanc3rz3r0:
this armor design is wicked ^_^
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:iconarcher7tadayoshi:
~Archer7Tadayoshi Feb 2, 2012  Hobbyist Digital Artist
You should suggest it to be a CGI animation movie, you can't just let designs sit on your hard drive and get fragmented (or collect dust, which ever term you prefer) You have to give it a fall back plan, otherwise the art of your cancelled projects will never get used! Wouldn't you want to give all of your artwork meaning? (kind of reminds me why I stopped doing CGI artwork, because of too many cancelled projects.)
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:iconmodalmechanica:
Aww I wanted this game to come out so badly! Did you know Chris? He was one of the designers I think.
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:iconsteve-burg:
*steve-burg Jan 27, 2012  Professional Filmographer
I probably did - but there were several people named Chris! Do you have a last name?
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:iconmodalmechanica:
Oh yeah, it was Miller, Chris Miller.
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:iconsteve-burg:
*steve-burg Jan 31, 2012  Professional Filmographer
Yes! I haven't seen Chris since EA - if you are in touch with him, tell him to drop me a line! :)
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:iconmodalmechanica:
I've been trying to get ahold of him, but he's probably busy. I'll be sure to tell him if I do!
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:iconpenguinstyle:
Mood: Love ~PenguinStyle Jan 1, 2012  Hobbyist Writer
OMG! I love it
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