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Never knock on Death's door; ring the doorbell and run (he hates that)
I guess it's a world covered in ash... maybe after a major volcanic eruption
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my gallery [link] my Vimeo page [link]
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my gallery [link] my Vimeo page [link]
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my gallery [link] my Vimeo page [link]
--
Watch my gallery: [link]
This vehicle has a long history; it first showed up in a book about 12 years ago, and it's kind of my "default" vehicle I often use for scale Actually, I have a group of 6-8 vehicles that I will quickly throw into a scene, rather than develop a new one each time I do an illustration. It's quite possible maybe I patterned the GDI vehicle after this one somewhat.
The thing to remember is I have designed many vehicles and environments for many different projects, & that was the reason I was hired at EA. I try not to deliberately recycle ideas, but artists often have a style that other people come to identify and that style can touch many different projects over time.
The GDI pitbull was actually designed for "Tiberium" but had a different name. You can see a view of it here: [link]
C&C adopted some of the "Tiberium" designs so the universe would be more consistent, and I worked on C&C RTS game for about 6 months while I was at EA.
--
my gallery [link] my Vimeo page [link]
--
Watch my gallery: [link]