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Snow Matte Painting by steve-burg Snow Matte Painting by steve-burg
This is a little test of a technique I'm hoping to be using a lot more - since it greatly simplifies the 3D modeling and texturing process!

The video is here:
[link]

I made some simple geometry, did a painting on a rendered frame, and then projected the painting back onto the scene.

I then placed a 2nd camera and did a slight move. Total working time was about 4 hours. :)

BTW I've never uploaded an animation - so I hope it actually works ;)
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:iconantigan15:
Antigan15 Featured By Owner Jul 9, 2013
What program is this?
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:iconfoteck:
foteck Featured By Owner Jun 18, 2013
So awesome. I want to do something like this.
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:icongustavoahlen:
gustavoahlen Featured By Owner Aug 31, 2012  Professional Digital Artist
Steve, this scene is amazing. I find a bit difficult to express what I feel when I see this scene, because I love the snow, mist and futuristic facilities. Just loved it!
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:iconjames-dark-blue-wolf:
Kool very kool
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:iconsteve-burg:
steve-burg Featured By Owner Jan 13, 2012  Professional Filmographer
Thank you very much :D
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:iconjames-dark-blue-wolf:
your welcome
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:iconrich35211:
rich35211 Featured By Owner Dec 3, 2011  Professional Filmographer
Fantastic!!!
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:iconsteve-burg:
steve-burg Featured By Owner Dec 4, 2011  Professional Filmographer
Thanks! :)
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:iconalveric:
alveric Featured By Owner Dec 2, 2011
You know, I never did see the appeal of St Albans - too gorram cold!
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:iconsteve-burg:
steve-burg Featured By Owner Dec 2, 2011  Professional Filmographer
Never been there - but I don't doubt it! :D
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:iconalveric:
alveric Featured By Owner Dec 2, 2011
Sorry - bit of a "Firefly/Serenity" in-joke. Your stuff is really, really great and I wish I had paid more attention in IT class... ;-)
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:iconsteve-burg:
steve-burg Featured By Owner Dec 2, 2011  Professional Filmographer
No problem! :) The reference went completely over my head - Firefly is one of the many DVD boxes I'm hoping to work my way through... some day... I hope!
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:iconebe246:
EBE246 Featured By Owner Nov 18, 2011
Wooooooooooooooooooooow :omg: :icondummydanceplz:
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:iconjhmart1:
jhmart1 Featured By Owner Nov 15, 2011
You just have such an imagination! I just LOVE seeing all your new works!
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:iconnanoculture:
nanoculture Featured By Owner Nov 14, 2011
Amazing
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:iconairflamesred:
airflamesred Featured By Owner Nov 14, 2011
nice
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:iconsmiling-demon:
Smiling-Demon Featured By Owner Nov 14, 2011  Hobbyist General Artist
Nice stuff Steve :)
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:iconexocolumn:
exocolumn Featured By Owner Nov 14, 2011
Awesome!
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:iconcrimsonmagpie:
CrimsonMagpie Featured By Owner Nov 14, 2011  Professional Traditional Artist
As a traditional artist with little knowledge of digital techniques I don't really understand the process behind this. What I will say is that it's extremely impressive for only 4 hours total working time. :la:
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:iconsteve-burg:
steve-burg Featured By Owner Nov 15, 2011  Professional Filmographer
typo - I meant "flat" not "flt" :)
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:iconsteve-burg:
steve-burg Featured By Owner Nov 15, 2011  Professional Filmographer
It's one of hose things that's kind of difficult to explain - but when you see how it works it's like "Holy sh**t!"

The best way to visualize it is imagine a slide projector - but the screen isn't flt, it's a basic shape that approximates the image. If you looked directly through the lens of the slide projector, it would look just like the slide. But if you move around, it has the appearance of true dimension! :)
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:iconcrimsonmagpie:
CrimsonMagpie Featured By Owner Nov 26, 2011  Professional Traditional Artist
I can imagine that, often processes that seem mysterious seem remarkably simple when I see them in action. =p I'm trying to visualise that, and I think I get how it works, yes. :p
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:iconstorm-bunny:
storm-bunny Featured By Owner Nov 14, 2011  Student Digital Artist
:wow: Simply WOW! Very cool design. I love the lighting, it looks great. Excellent work :D
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:iconwuestenbrand:
wuestenbrand Featured By Owner Nov 14, 2011  Hobbyist General Artist
Nice.....
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:icongabrielwigren:
GabrielWigren Featured By Owner Nov 13, 2011  Student Digital Artist
Wow this is great, love it!
The mountain feels a bit flat, not mutch tho.
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:iconsteve-burg:
steve-burg Featured By Owner Nov 14, 2011  Professional Filmographer
I see what you mean - I guess the mountains are so far back, they really flatten out!
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:iconquasihedron:
quasihedron Featured By Owner Nov 13, 2011  Hobbyist Digital Artist
What is the purpose of the 2nd camera and the slight move? :?
The effect is very photographic here. A lot of 3D images look very sterile; this one is not! :clap:
Well done! :D
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:iconsteve-burg:
steve-burg Featured By Owner Nov 15, 2011  Professional Filmographer
The purpose of the 2nd camera is to allow for animation - the 1st camera (the one projecting the matte painting) has to remains fixed. This technique is the primary tool used in matte paintings these days - as opposed to a static view.

Have a look at the video :)
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:iconquasihedron:
quasihedron Featured By Owner Nov 15, 2011  Hobbyist Digital Artist
Do you do a post-production composite the two streams from the cameras after the animation is captured? Perhaps I am missing something or do not understand your software. In most all of my software, you project images onto a 3D object in a 3D scene with a lighting gel feature of a spot or parallel light. These cameras only capture what it sees. (I use Bryce, 3DS-Max and Rhino, and have tried many others.) :?

Sorry about my confusion! :D
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:iconsteve-burg:
steve-burg Featured By Owner Nov 15, 2011  Professional Filmographer
The method of projecting the texture is similar to other projections types (planar, spherical, UV etc.) The software I am familiar with (Lightwave, Maya, Modo) generally handle applying a texture in the material editor. There is no light involved - the material is 100% luminous since all lighting information is derived from the image texture.

In Maya, this is done by making the image type "projection" (by default, it is UV) and setting the projection type to "perspective". The perspective projection is then linked to a camera. This is all done in hypershade (Maya's material editor).

Lights can indeed project an image across a lit model, which affects the light's contribution to the render - but in the case of a 3D matte painting there isn't a light (or it's switched off - I think a basic scene has to have at least one light even if it's not affecting anything).

There's no compositing in what I've done thus far - although I might try and add in some blowing mist or snow. The video clip in its present form is just the straight render output.
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:iconquasihedron:
quasihedron Featured By Owner Nov 16, 2011  Hobbyist Digital Artist
Thanx so much for your explanation. I am not really familiar with Maya or Modo. I have used a trial version of Lightwave some years ago. :D

I think I understand you now.
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:icon1talent1:
1Talent1 Featured By Owner Nov 13, 2011  Hobbyist Digital Artist
Sick pal. Great texture.
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:iconarmondikov:
Armondikov Featured By Owner Nov 13, 2011
I've done projection mapping before, but never to this effect. I might try it out.
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:iconprezes12:
Prezes12 Featured By Owner Nov 13, 2011
absolutely magical:) cool atmosphere;)
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:iconkaranua:
karanua Featured By Owner Nov 13, 2011  Hobbyist Digital Artist
Stunning, I like this one very much. Its a real pity McMurdo doesn't have this much appeal.
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:iconspex84:
Spex84 Featured By Owner Nov 13, 2011
Neat technique! Thanks for sharing it with us.
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:iconishamz:
Ishamz Featured By Owner Nov 13, 2011  Hobbyist Digital Artist
really nice man :)
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:icontheorzel:
theOrzel Featured By Owner Nov 13, 2011  Professional Interface Designer
Amazing work you did in 4h imo. "Projected the painting back onto the scene" You mean you textured simple geometry in the background?
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:iconsteve-burg:
steve-burg Featured By Owner Nov 13, 2011  Professional Filmographer
It's basic matte painting techniques (camera projection) - all the detail, lighting and atmosphere come from the artwork :)
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:icongrungetv:
GrungeTV Featured By Owner Nov 13, 2011  Professional Digital Artist
Nice idea Steve - and the animation works fine! :D
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