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September 11, 2010
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The Great Sea Wall by steve-burg The Great Sea Wall by steve-burg
When I worked on the game "Tiberium" (discussed elsewhere in the gallery) one of the many ideas that came up and was later abandoned was that of a tremendous structure bridging the Straight of Gibraltar from Spain clear across to North Africa.

A few months ago, I decided to try and create my own version of this concept in 3D. I secured satellite images of the terrain, painted a displacement texture, and created the landscape in true scale.

I then blocked in the colossal structure, taking some inspiration from the Three Gorges Dam in China.

In these views, the 3D scene is still missing a lot of detail, however it's developed enough to get an overall sense of the environment. One of these days, I hope to dive back in and fully detail an area for a particular camera view.

Of course, looking around at various angles is exactly what these two views represent. Before I could pick my "hero shot" and pour on the detail, I became swamped with work. So what you see here is exactly how I left it... :D

:doh: I keep forgetting this part!

***The scene was modeled and rendered using Lightwave 3D version 9.6. Textures were painted in Photoshop CS3 by yours truly, except for the sky which incorporates an image from CGTextures [link] ***
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:iconwisky-08:
What else you got on Tiberium?
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:icongiromcalica:
GiromCalica May 31, 2013  Hobbyist General Artist
I swear, these gibberish people might take over the world.
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:icontlrhstn5:
This is so awesome and realistic looking. It kind of resembles the landscapes I personally stylistically and I rarely see that in renditions of futuristic landscapes
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:iconbitterella:
Cool concept. I'd like to see a bird's eye view when you've completed it, ala Google maps.. :-)
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:iconcardinal-omega:
GDI's Starport... I hate them! GDI is tottaly bullsh*t!! They are rich fat pigs...
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:iconsteve-burg:
steve-burg Oct 3, 2010  Professional Filmographer
Haha!!! It seems like they must be :lol:
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:iconelvissalaris:
elvissalaris Sep 29, 2010  Professional General Artist
Looking at the year (2100) and the environment this has to be in the Anno2112 group! do you think a similar construction can be far from reality in a hundred years? Looks like something possible to build, ok my imagination went far away. Love it
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