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June 12, 2012
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I worked on "Prometheus" as a concept artist, and now that the movie is out I can show some of the images.

I will eventually post stuff here on DA, but I felt the format of my blog lent itself better to an overview of the process, and to acknowledge some of the others involved. So I decided to begin with that out of consideration to the talented people I feel privileged to have worked with! :)

Feel free to have a look: steveburg.blogspot.com/

There is an "Art of" book, which I just got - and it's quite nice! But it contains only a fraction of the art generated for the project by myself and the other artists on the team.

I worked with a small group here in the US that included Steven Messing, David Levy, Ben Procter, Carlos Huante, Neville Page & Daniel Simon. And there are other artists who worked over in the UK when the film went into full production. So you can imagine quite a lot of artwork was generated!
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:iconoliverwolfson:
oliverwolfson Featured By Owner Dec 29, 2013  Professional Digital Artist
Hi steve, We are developing a short animation with some mechs. Would love for you to do some concept art. Please contact me on Facebook or email. 

Oliver Wolfson
oliverwolfson@gmail.com
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:iconrobby-robert:
Robby-Robert Featured By Owner Oct 20, 2012
Just finished watching the making of Prometheus blu-ray. Awesome work man! Good to see you getting some recognition in person!
Well, in video anyways.
It would have been nice to have seen more of that backstory aboard the orbital habitats filmed, along with more of your design elements, and maybe less "god" stuff.
Congrats!
Robert.
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:iconjamesmargerum:
JamesMargerum Featured By Owner Aug 26, 2012  Hobbyist Digital Artist
I was interested to read that the original title for this film (and the possible sequel) was 'Paradise'. A reference to Paradise Lost perhaps?: “Unless the almighty maker them ordain His dark materials to create more worlds”.
Dark gooey materials in strange vases.
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:iconmlopezart:
mlopezart Featured By Owner Jul 23, 2012
Hi Steve
I just saw this post (I'm a bit slow--sorry). Excellent work on this ship---it's great to see your style being implemented and still have the Steve Burg feel to it. Personally I felt (and loved) your initial models which looked more Ridley Scott/1st Alien than the final representation, but I suppose the revisions were necessary to complete the feel for the whole flick. If you ever have any advice on my work it would be great to see if I have what it takes to work on movies. Great and inspiring, like always!
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:iconrkainne:
rkainne Featured By Owner Jun 29, 2012  Hobbyist General Artist
wow- great stuff.
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:icongatocasero:
GatoCasero Featured By Owner Jun 27, 2012
wow, you're just genius doing ships, just love it.
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:iconwrshredder:
wrshredder Featured By Owner Jun 18, 2012  Professional Digital Artist
You did what!
Oh man, that's beyond awesome. Im going to see Prometheus this wednesday so i just took a quick peek to your blog, but it looked like a
inspiration goldmine, thanks for sharing this all! You're a wizard!
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:iconludo38:
Ludo38 Featured By Owner Jun 15, 2012  Professional General Artist
Steve, can you tell what was the process of designing the ship at the very start ? I mean, what were the initial requests ? Did Ridley (or someone else) gave you a sketch or an idea of shape he especially wanted, or did you started it all from zero, absolutely free ?
And finally, was there some kind of request on a symbolical aspect ? (like imitating the shape of a mythological symbol, or something like that, considering the very religious/mythological approach of the story itself).
Don't know if you have read that, but here is a fascinating analysis of the movie on its symbolism : [link]
My curiosity on possible symbolism of the ship is directly influenced by this read ! :)
Oh, and you might enjoy this page where a fan compares the ship to an eagle. And that works pretty well ! [link]
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:iconsteve-burg:
steve-burg Featured By Owner Jun 15, 2012  Professional Filmographer
Hi! I put a little bit of the development process on my blog: [link]
The request was for a "large ship, landing capability". From there, it was wide open. Finding the shape is really the main challenge of my job in something like this. I did very impressionistic sketches at first, to capture an image. Once one of these suited Ridley Scott and Arthur Max (director and production designer) I began to make simple 3D studies. From there, the shapes became more detailed. There were many adjustments and changes leading to the image you see.

The ship was not really meant to have a symbolic shape - at least not consciously. The main challenge was that it had to look fast and powerful when flying, and then appear to be a sturdy work platform (like an oil rig) when on the ground.

I have read that article, and it presents some very interesting ideas about the mysteries in the film. Why did the Engineers decide - after all the effort - to destroy us? Were they evil? Or were they actually good, but in an unusual way we might find difficult to understand? I found the scene where they wake the Engineer very interesting. Here a young woman pleads for answers, and the Engineer seems sympathetic to her somehow. Then she is subdued, and 100 year old selfish rich guy demands more life, using an artificial human as his interpreter. Perhaps this was absolute horror to the Engineer? What would he think of discovering that humans were now making "fake" copies of themselves? It seemed to trigger rage in him - but he did not kill the woman (just killed everyone else).

I will be thinking about these questions for a long time - I can tell! :)
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:iconludo38:
Ludo38 Featured By Owner Jun 16, 2012  Professional General Artist
Hi!
Ok for the design of the ship. I think the aim "fast and powerful in flying mode - oil-platform-like when landed" is reached perfectly. The Prometheus indeed looks powerful in space and stands like a scientific/industrial base when engines are rotated down. This is really one of the best spaceship ever design for a movie... You can be proud ! ;)

I like that you point that scene of the wake of the Engineer. Yes, that's a key moment, and like you, I noticed the Engineer seems somehow sympathetic to Elizabeth. But actually, I think again considering that in the end, after the fall of his ship, he comes to kill her... So, was he really ready to listen and answer to Elizabeth's questions, or was he just confused he couldn't understand the language...?
I've thought about something in term of symbolism, something that the guy of the article didn't talk about, but which could be another mythological symbol :
What if the ship "Prometheus" is the eagle, and the Engineer's juggernaut is Prometheus ? The eagle comes and burst into the belly of Prometheus as a "punition". Well, that's not very clear symbol here, but somehow it works if one say the Engineer could be the stealer of fire among his race of gods... I'm influenced by this comparison between the ship you designed and the eagle. :)
Ah ah, the sure thing is that this movie makes us think and wonder afterwards !
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